They write, "Creating open world single player RPGs that have won numerous awards and recognition in their active history." Equally optimistic that Starfield won't crash land, another user comments, "If there is one thing I can count on for failure, it's an online game. Over on the Starfield subreddit, user Exo_soldier argues that with Redfall, Arkane's expertise "did not match the needs of what makes an online game great", but when it comes to Starfield, Bethesda Game Studios is in much more familiar territory. There are a fair few who think that Starfield will suffer from the same issues as Redfall, but it's worth remembering that it and Redfall are two very different games made by different developers, with only their publisher Bethesda Softworks (owned by Microsoft), tying them together, and the quality of one doesn't necessarily have any bearing on the other. It's getting quite pathetic." On top of that, as many others point out, Microsoft might see a dip in its Game Pass subscriber numbers if Starfield fails to deliver. User Lakerjon24 comments, "Xbox needs a way to fix the reputation they have now of releasing mostly bad broken buggy content lacking games. While it may not be the be-all and end-all, many feel that Starfield needs to be successful for the sake of Microsoft's reputation. They write, "MS is the least reliant on individual 1st party hits because its most important exclusive is Game Pass." Twitter user DomsPlaying points out that while Microsoft will undoubtedly want Starfield to be a success, it "isn't some make-or-break moment" as the company's trump card is its highly popular subscription service. Hoping Starfield is a slam dunk for team #Xbox.
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